{"product_id":"applied-spatial-data-structures-in-marcus-kane-9798196895135","title":"Applied Spatial Data Structures in C++: Master KD-Trees, Bounding Volumes, and Collision Detection for Real-Time Systems","description":"\u003cp\u003eMaster the foundations of high-performance spatial computing with practical, modern C++ techniques used in real-world graphics engines, simulation systems, game development, robotics, GIS, and AI applications.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eApplied Spatial Data Structures in C++\u003c\/b\u003e is a hands-on guide designed for developers who want to build fast, scalable, and memory-efficient systems for spatial queries, geometric computation, collision detection, nearest-neighbor search, and real-time data processing.\u003c\/p\u003e\u003cp\u003eInside this book, you'll explore how advanced spatial algorithms work under the hood and learn how to implement them efficiently using modern C++ design principles.\u003c\/p\u003e\u003cp\u003eYou'll discover: \u003c\/p\u003e\u003cp\u003e- KD-Trees for fast multidimensional searching\u003cbr\u003e- Quadtrees and Octrees for spatial partitioning\u003cbr\u003e- Bounding Volume Hierarchies (BVH) for collision systems\u003cbr\u003e- Spatial hashing and grid-based indexing\u003cbr\u003e- Range searching and nearest-neighbor algorithms\u003cbr\u003e- Computational geometry fundamentals\u003cbr\u003e- Memory optimization and cache-friendly design\u003cbr\u003e- Real-time rendering and simulation structures\u003cbr\u003e- Performance-focused C++ implementations\u003cbr\u003e- Practical applications in graphics, AI, physics, and GIS\u003c\/p\u003e\u003cp\u003eWhether you're building game engines, graphics software, robotics systems, CAD tools, AI simulations, or high-performance backend systems, this book provides the knowledge and implementation strategies needed to handle complex spatial data efficiently.\u003c\/p\u003e\u003cp\u003eUnlike overly theoretical references, this guide focuses on practical engineering concepts with clean explanations, modern architecture patterns, and production-oriented techniques that developers can apply immediately.\u003c\/p\u003e\u003cp\u003ePerfect for: \u003c\/p\u003e\u003cp\u003e- C++ developers\u003cbr\u003e- Game engine programmers\u003cbr\u003e- Graphics and rendering engineers\u003cbr\u003e- Computational geometry enthusiasts\u003cbr\u003e- Simulation and physics developers\u003cbr\u003e- Robotics and AI engineers\u003cbr\u003e- Computer science students seeking practical implementation skills\u003c\/p\u003e\u003cp\u003eIf you want to understand how modern systems organize and process spatial information at scale-and learn how to implement these structures in performant C++ code-this book gives you the roadmap.\u003c\/p\u003e\u003cp\u003eStart building smarter, faster, and more scalable spatial systems today.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Marcus Kane\u003cbr\u003e\u003cb\u003eISBN-13:\u003c\/b\u003e 9798196895135\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e Independently Published\u003cbr\u003e\u003cb\u003eLanguage:\u003c\/b\u003e English\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 05\/14\/2026\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 282\u003cbr\u003e\u003cb\u003eFormat:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 1.09lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 10.00h x 7.00w x 0.59d","brand":"Marcus Kane","offers":[{"title":"Paperback","offer_id":49097326100735,"sku":"9798196895135","price":30.99,"currency_code":"USD","in_stock":true}],"url":"https:\/\/www.whiterainbookhouse.com\/products\/applied-spatial-data-structures-in-marcus-kane-9798196895135","provider":"WR Book House","version":"1.0","type":"link"}