{"product_id":"building-games-with-monogame-and-kai-rees-9798270518592","title":"Building Games with MonoGame and C#: Create High-Performance Cross-Platform Games, Master the Content Pipeline, and Publish Anywhere","description":"\u003cp\u003eWhat if you could build high-performance, cross-platform games without the complexity of a full-scale engine? \u003ci\u003eBuilding Games with MonoGame and C#: Create High-Performance Cross-Platform Games, Master the Content Pipeline, and Publish Anywhere\u003c\/i\u003e shows you how to turn that goal into reality - guiding you from setup to polished release with proven, production-ready techniques trusted by modern developers.\u003c\/p\u003e\u003cp\u003eMonoGame has become the go-to framework for developers who want complete control over their games while maintaining performance and portability. This book delivers a clear, hands-on roadmap to mastering it. Through structured tutorials and practical examples, you'll learn to design, develop, and deploy professional-quality games using C# and the MonoGame framework - all while understanding the \u003ci\u003ewhy\u003c\/i\u003e behind each technique.\u003c\/p\u003e\u003cp\u003eYou'll discover how to: \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eBuild optimized, cross-platform projects for Windows, macOS, Linux, Android, and iOS\u003c\/li\u003e\n\u003cli\u003eHarness the MonoGame Content Pipeline for efficient asset management\u003c\/li\u003e\n\u003cli\u003eCreate responsive input systems for keyboard, mouse, touch, and gamepad controls\u003c\/li\u003e\n\u003cli\u003eIntegrate 2D graphics, animation, audio, and physics for immersive gameplay\u003c\/li\u003e\n\u003cli\u003eOptimize rendering, manage memory, and streamline performance across devices\u003c\/li\u003e\n\u003cli\u003eAutomate builds, publish to stores like Steam and itch.io, and manage post-release updates\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eEach chapter is crafted to teach not just methods, but mindset - helping you think like a developer who can ship stable, scalable games on multiple platforms. Whether you're a C# programmer expanding into game development or a seasoned creator seeking full control over your workflow, this guide offers practical strategies that translate directly into professional results.\u003c\/p\u003e\u003cp\u003eIf you've ever wanted to create games that look, feel, and perform like commercial titles - without surrendering creative control to a heavy engine - this book will get you there.\u003c\/p\u003e\u003cp\u003eStart building, testing, and publishing your own cross-platform games today with MonoGame and C#. Your next great game begins here.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Kai Rees\u003cbr\u003e\u003cb\u003eISBN-13:\u003c\/b\u003e 9798270518592\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e Independently Published\u003cbr\u003e\u003cb\u003eLanguage:\u003c\/b\u003e English\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 10\/18\/2025\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 200\u003cbr\u003e\u003cb\u003eFormat:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 0.78lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 10.00h x 7.00w x 0.42d","brand":"Kai Rees","offers":[{"title":"Paperback","offer_id":48089453986047,"sku":"9798270518592","price":21.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0662\/2982\/9887\/files\/img_b9bf0641-4693-4fb1-8a6d-5e66741f0f46.jpg?v=1769110360","url":"https:\/\/www.whiterainbookhouse.com\/products\/building-games-with-monogame-and-kai-rees-9798270518592","provider":"WR Book House","version":"1.0","type":"link"}