{"product_id":"computer-games-and-immersive-entertainment-christina-scelsi-9781634251181","title":"Computer Games and Immersive Entertainment: Next Frontiers in Intellectual Property Law, Second Edition","description":"\u003cp\u003eThe intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces established case law. Game developers routinely wrestle with all aspects of IP law and need counsel on end-user license agreements; ownership and challenges of user-generated content; the scope and limitations of copyright protection; remedies for trade secret appropriation; duration of right of publicity protection; approaches for simulating reality without running afoul of existing trademark and brand rights of real-world companies and people; ramifications of international law; and more. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003eThis new edition of \u003cem\u003eComputer Games and Immersive Entertainment\u003c\/em\u003e covers a broader range of topics and helps lawyers understand the ongoing changes, developing creative and nimble solutions to protect companies while still engaging the players.\u003cstrong\u003eTable of Contents\u003c\/strong\u003e \u003cp\u003e\u003c\/p\u003eHow to Use This Book\u003cbr\u003eIntroduction\u003cbr\u003eChapter 1: Contracts as Private Law in Video Games and Immersive Entertainment\u003cbr\u003eChapter 2: Copyright Law\u003cbr\u003eChapter 3: Patents: Real-World Issues in Mixed Realities\u003cbr\u003eChapter 4: Implications of Video Games and Immersive Entertainment in Trademark Law\u003cbr\u003eChapter 5: Implications of Video Games and Immersive Entertainment and the Law of Trade Secrets\u003cbr\u003eChapter 6: Rights of Publicity\u003cbr\u003eChapter 7: International Considerations of Video Games and Immersive Entertainment\u003cbr\u003eTable of Cases and Index\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Christina Scelsi\u003cbr\u003e\u003cb\u003eISBN-10:\u003c\/b\u003e 1634251180\u003cbr\u003e\u003cb\u003eISBN-13:\u003c\/b\u003e 9781634251181\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e American Bar Association\u003cbr\u003e\u003cb\u003eLanguage:\u003c\/b\u003e English\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 04\/07\/2020\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 412\u003cbr\u003e\u003cb\u003eFormat:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 1.25lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 8.90h x 6.00w x 0.90d","brand":"Christina Scelsi","offers":[{"title":"Paperback","offer_id":46431412846847,"sku":"9781634251181","price":89.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0662\/2982\/9887\/files\/img_1e545941-4de9-4afd-a612-f41acd3dde3f.jpg?v=1735141247","url":"https:\/\/www.whiterainbookhouse.com\/products\/computer-games-and-immersive-entertainment-christina-scelsi-9781634251181","provider":"WR Book House","version":"1.0","type":"link"}