{"product_id":"godot-4-game-development-projects-chris-bradfield-9781804610404","title":"Godot 4 Game Development Projects - Second Edition: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines","description":"\u003cp\u003e\u003cstrong\u003eLearn to create interactive cross-platform games such as a 3D Minigolf, a 2D Arcade classic, and much more with the all-new Godot Engine 4.0\u003c\/strong\u003e\u003c\/p\u003eKey Features\u003cul\u003e\n\u003cli\u003eMaster the art of developing cross-platform games\u003c\/li\u003e\n\u003cli\u003eHarness the power of Godot's node and scene system to design robust and reusable game objects\u003c\/li\u003e\n\u003cli\u003eEffortlessly and effectively integrate Blender into Godot to create powerful 3D games\u003c\/li\u003e\n\u003cli\u003ePurchase of the print or Kindle book includes a free PDF eBook\u003c\/li\u003e\n\u003c\/ul\u003eBook Description\u003cp\u003eGodot 4.0 is one of the most sought-after open-source game engines, and if you're enthusiastic about exploring its features, then this book is for you. Written by an author with over twenty-five years of experience, the Godot 4 Game Development Projects introduces the Godot game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial game engines. If you're a beginner, this book will help you learn game development techniques, while experienced developers will understand how to use this powerful and customizable tool to bring their creative visions to life. \u003c\/p\u003e\u003cp\u003eThis updated edition consists of five projects with an emphasis on the 3D capabilities of the engine that will help you build on your foundation-level skills through small-scale game projects. Along the way, you'll gain insights into Godot's inner workings and discover game development techniques that you can apply to your projects. \u003c\/p\u003e\u003cp\u003eUsing a step-by-step approach and practical examples, this book covers everything from the absolute basics to sophisticated game physics, animations, and much more. By the time you complete the final project, you'll have a strong foundation for future success with Godot 4.0 and you'll be well on your way to developing a variety of games.\u003c\/p\u003eWhat you will learn\u003cul\u003e\n\u003cli\u003eGet acquainted with the Godot game engine and editor if you're a beginner\u003c\/li\u003e\n\u003cli\u003eExplore the new features of Godot 4.0\u003c\/li\u003e\n\u003cli\u003eBuild games in 2D and 3D using design and coding best practices\u003c\/li\u003e\n\u003cli\u003eUse Godot's node and scene system to design robust, reusable game objects\u003c\/li\u003e\n\u003cli\u003eUse GDScript, Godot's built-in scripting language, to create complex game systems\u003c\/li\u003e\n\u003cli\u003eImplement user interfaces to display information\u003c\/li\u003e\n\u003cli\u003eCreate visual effects to spice up your game\u003c\/li\u003e\n\u003cli\u003ePublish your game to desktop and mobile platforms\u003c\/li\u003e\n\u003c\/ul\u003eWho this book is for\u003cp\u003e This book is for game developers at all levels, from beginners seeking an introduction to experienced programmers aiming to delve into the intricacies of Godot Engine 4.0. It is a valuable resource for newcomers and a treasure trove of insights for experienced developers. Prior programming experience is a prerequisite. \u003c\/p\u003eTable of Contents\u003col\u003e\n\u003cli\u003eIntroduction to Godot 4.0\u003c\/li\u003e\n\u003cli\u003eCoin Dash - Build Your First 2D Game\u003c\/li\u003e\n\u003cli\u003eSpace Rocks: Build a 2D Arcade Classic with Physics\u003c\/li\u003e\n\u003cli\u003eJungle Jump: Running and Jumping in a 2D Platformer\u003c\/li\u003e\n\u003cli\u003e3D Minigolf: Dive into 3D by Building a Minigolf Course\u003c\/li\u003e\n\u003cli\u003eInfinite Flyer\u003c\/li\u003e\n\u003cli\u003eNext Steps and Additional Resources\u003c\/li\u003e\n\u003c\/ol\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Chris Bradfield\u003cbr\u003e\u003cb\u003eISBN-10:\u003c\/b\u003e 1804610402\u003cbr\u003e\u003cb\u003eISBN-13:\u003c\/b\u003e 9781804610404\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e Packt Publishing\u003cbr\u003e\u003cb\u003eLanguage:\u003c\/b\u003e English\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 08\/11\/2023\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 264\u003cbr\u003e\u003cb\u003eFormat:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 1.01lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.25h x 7.50w x 0.55d","brand":"Chris Bradfield","offers":[{"title":"Paperback","offer_id":44245433942271,"sku":"9781804610404","price":44.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0662\/2982\/9887\/files\/img_2952afe2-081e-443d-af24-ff1a2d47962e.jpg?v=1693928026","url":"https:\/\/www.whiterainbookhouse.com\/products\/godot-4-game-development-projects-chris-bradfield-9781804610404","provider":"WR Book House","version":"1.0","type":"link"}