{"product_id":"godot-47-user-guide-for-lucas-daniel-9798191335186","title":"Godot 4.7 User Guide for Beginners 2026-2027: Master GDScript, Physics Engines, Scene Architecture, and Cross-Platform Deployment in One Practical Wal","description":"\u003cp\u003e\u003cb\u003eGodot 4.7 User Guide for Beginners 2026-2027: Master GDScript, Physics Engines, Scene Architecture, and Cross-Platform Deployment in One Practical Walkthrough\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eAre you struggling with complicated game engines that slow down your computer and charge heavy royalties? Do you find it difficult to understand how scripts, nodes, and physics interact in game development? Are you unsure how to build, test, and export your very own 2D and 3D games from scratch?\u003c\/p\u003e\u003cp\u003eMaster the art of indie game development without breaking the bank. \u003cb\u003eGodot 4.7 User Guide for Beginners 2026-2027\u003c\/b\u003e is your comprehensive, step-by-step roadmap to mastering the powerful, open-source Godot engine. Written specifically for the modern Vulkan-powered 4.7 release, this book takes you from absolute zero to publishing fully playable games across desktop and mobile platforms. Whether you are a total beginner or migrating from Unity or Unreal, you will gain the practical skills needed to turn your game ideas into reality.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eWhat You Will Discover in This Book: \u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cp\u003eHow to navigate the Godot 4.7 editor interface, configure projects, and master nodes and scene architecture.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eThe fundamentals of writing clean, efficient GDScript code with variables, functions, loops, and custom signals.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eStep-by-step instructions for building a complete 2D project featuring animated sprites, player movement, physics, enemies, and tilemaps.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eEssential 3D workspace navigation, mesh application, lighting configurations, and character body setups.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eComplete workflows for configuring physics bodies, input maps, collision detection, and cross-platform publishing.\u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eGet your copy today and start building your dream game!\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Lucas Daniel\u003cbr\u003e\u003cb\u003eISBN-13:\u003c\/b\u003e 9798191335186\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e Independently Published\u003cbr\u003e\u003cb\u003eLanguage:\u003c\/b\u003e English\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 08\/07\/2026\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 118\u003cbr\u003e\u003cb\u003eFormat:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 0.37lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.00h x 6.00w x 0.25d","brand":"Lucas Daniel","offers":[{"title":"Paperback","offer_id":49174504636671,"sku":"9798191335186","price":22.99,"currency_code":"USD","in_stock":true}],"url":"https:\/\/www.whiterainbookhouse.com\/products\/godot-47-user-guide-for-lucas-daniel-9798191335186","provider":"WR Book House","version":"1.0","type":"link"}