{"product_id":"godot-game-development-for-beginners-lucian-verne-9798189812743","title":"Godot Game Development for Beginners: Learn GDScript, Master 2D Game Design, and Build Complete Games with Godot 4","description":"\u003cp\u003e\u003cb\u003eGame development feels exciting-until the editor, code, nodes, and unfamiliar technical terms make you wonder whether you are \"technical enough\" to begin.\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003ci\u003eGodot Game Development for Beginners\u003c\/i\u003e removes that fear. Written for complete beginners, this friendly, project-based guide teaches you how to create real 2D games with Godot 4 and GDScript-one clear, practical step at a time. No previous programming, game-development, or technical experience is required.\u003c\/p\u003e\u003cp\u003eYou will begin with the Godot editor, nodes, scenes, resources, and signals, then gradually build confidence with GDScript, physics, collisions, animation, TileMaps, enemies, interfaces, audio, saving, debugging, and exporting. Along the way, you will create three complete games: \u003cb\u003eCoin Dash\u003c\/b\u003e, \u003cb\u003eForest Escape\u003c\/b\u003e, and \u003cb\u003eArena Defender\u003c\/b\u003e.\u003c\/p\u003e\u003cp\u003eEvery chapter helps you understand not only what to do, but why it works. Mistakes are treated as part of learning-not as failure. Clear checkpoints, troubleshooting guidance, practical exercises, and small wins help you test your progress, solve problems, and keep moving forward.\u003c\/p\u003e\u003cb\u003eKey Features\u003c\/b\u003e\u003cul\u003e\n\u003cli\u003e\u003cp\u003eBeginner-friendly explanations with no assumed experience\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eStep-by-step lessons that build skills gradually\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eThree complete 2D game projects\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003ePractical GDScript examples in manageable sections\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eTesting checkpoints and troubleshooting support\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eCoverage of game design, gameplay systems, polishing, and export\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eAppendices with quick references, debugging help, and companion resources\u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003cul\u003e\n\u003cli\u003e\u003cp\u003eNavigate the Godot 4 editor and organise projects\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eWork with nodes, scenes, resources, instances, and signals\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eWrite game logic with GDScript\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eCreate player movement, physics, collisions, and animation\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eBuild TileMap-based levels, enemies, hazards, and checkpoints\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eDesign responsive user interfaces and game-state systems\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eAdd music, sound effects, scores, health, saving, and progression\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eDebug, refactor, test, polish, and export finished desktop games\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003ePlan and develop an original 2D game of your own\u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eWho This Book Is For\u003c\/b\u003e\u003cp\u003eThis book is ideal for complete beginners, students, self-learners, aspiring indie developers, hobbyists, and anyone who wants a practical introduction to 2D game programming. It is also suitable for readers who have tried other tutorials but still feel unsure about how complete game systems fit together.\u003c\/p\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003col\u003e\n\u003cli\u003e\u003cp\u003eGetting Started with Godot 4\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eUnderstanding Nodes, Scenes, Resources, and Signals\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eLearning GDScript for Game Development\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eBuilding Your First Complete Game-Coin Dash\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eMastering 2D Movement, Physics, and Animation\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eDesigning Levels, Enemies, and Gameplay Challenges\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eBuilding User Interfaces and Complete Game Systems\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eBuilding a Complete 2D Platformer-Forest Escape\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eBuilding a Complete Top-Down Action Game-Arena Defender\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eDebugging, Exporting, and Creating Your Own Games\u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ol\u003e\u003cp\u003eYou do not need to understand everything before you begin. You only need the right guide and the willingness to take the next step.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eStart building today, celebrate every small success, and turn your first line of GDScript into complete games you can play, improve, and proudly share.\u003c\/b\u003e\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Lucian Verne\u003cbr\u003e\u003cb\u003eISBN-13:\u003c\/b\u003e 9798189812743\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e Independently Published\u003cbr\u003e\u003cb\u003eLanguage:\u003c\/b\u003e English\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 07\/29\/2026\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 426\u003cbr\u003e\u003cb\u003eFormat:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 1.62lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 10.00h x 7.00w x 0.87d","brand":"Lucian Verne","offers":[{"title":"Paperback","offer_id":50666029383935,"sku":"9798189812743","price":39.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0662\/2982\/9887\/files\/img_a9ce229a-4122-4b8b-b0b6-091078606a57.jpg?v=1792015215","url":"https:\/\/www.whiterainbookhouse.com\/products\/godot-game-development-for-beginners-lucian-verne-9798189812743","provider":"WR Book House","version":"1.0","type":"link"}