{"product_id":"learning-c-by-programming-games-wouter-van-toll-9783662592540","title":"Learning C# by Programming Games","description":"1 Building Your First Game Application.- 2 What Is Programming?.- 3 Game Programming Basics.- 4 Creating a Game World.- 5 Showing what the Player is Doing.- 6 Reacting to Player Input.- 7 Basic Game Objects.- 8 Communication and Interaction Between Objects.- 9 A Limited Number of Lives.- 10 Organizing Game Objects.- 11 Finishing the Game.- 12 Dealing with Different Screen Sizes.- 13 Arrays and Collections.- 14 Game Objects in a Structure.- 15 Gameplay Programming.- 16 Finishing the Game.- 17 Better Game State Management.- 18 User Interfaces and Menus.- 19 Loading Levels from Files.- 20 Gameplay Programming.- 21 Finishing the Game.- 22 Creating the Main Game Structure.- 23 Animated Game Objects.- 24 Game Physics.- 25 Intelligent Enemies.- 26 Finishing the Game.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Wouter Van Toll, Arjan Egges, Jeroen D. Fokker\u003cbr\u003e\u003cb\u003eISBN-10:\u003c\/b\u003e 3662592541\u003cbr\u003e\u003cb\u003eISBN-13:\u003c\/b\u003e 9783662592540\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e Springer\u003cbr\u003e\u003cb\u003eLanguage:\u003c\/b\u003e English\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 12\/12\/2020\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 512\u003cbr\u003e\u003cb\u003eFormat:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 2.04lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 10.00h x 7.00w x 1.09d","brand":"Wouter Van Toll","offers":[{"title":"Paperback","offer_id":43993535250687,"sku":"9783662592540","price":54.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0662\/2982\/9887\/files\/img_48391e3e-71ab-4b67-a5e3-88c118cec50c.jpg?v=1683324869","url":"https:\/\/www.whiterainbookhouse.com\/products\/learning-c-by-programming-games-wouter-van-toll-9783662592540","provider":"WR Book House","version":"1.0","type":"link"}