{"product_id":"the-indie-developers-guide-to-anthony-lebedev-9798195121013","title":"The Indie Developer's Guide to Unreal Engine 5: Building Games on a Budget","description":"\u003cp\u003eMost resources either skim the surface or assume you're part of a full studio team. If you're building alone, on a limited budget, trying to actually \u003ci\u003efinish\u003c\/i\u003e a game-those guides fall short.\u003c\/p\u003e\u003cp\u003eThis book is the practical roadmap you've been missing.\u003c\/p\u003e\u003cp\u003eInstead of overwhelming you with everything Unreal Engine 5 can do, this guide focuses on what actually matters for a solo developer: building efficiently, making smart trade-offs, and shipping a real game from start to finish. It combines technical instruction with production strategy-so you're not just learning features, you're learning how to \u003ci\u003efinish projects\u003c\/i\u003e.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eInside this book, you'll learn how to: \u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eScope your game so it's realistic for a one-person team\u003c\/li\u003e\n\u003cli\u003eSet up Unreal Engine 5 for performance on mid-range hardware\u003c\/li\u003e\n\u003cli\u003eUse Blueprints effectively without creating unmanageable \"spaghetti\" logic\u003c\/li\u003e\n\u003cli\u003eBuild systems for movement, interaction, UI, AI, and saving\/loading\u003c\/li\u003e\n\u003cli\u003eCreate high-quality visuals using Nanite, Lumen, and materials-without a full art team\u003c\/li\u003e\n\u003cli\u003eUse procedural content generation (PCG) to multiply your output\u003c\/li\u003e\n\u003cli\u003eOptimize performance and hit stable frame rates on target hardware\u003c\/li\u003e\n\u003cli\u003ePackage, publish, and release your game on platforms like Steam\u003c\/li\u003e\n\u003cli\u003eMarket your game while you build-without burning out\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cb\u003eAlong the way, you'll build\/create: \u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eA complete, playable third-person action game from scratch\u003c\/li\u003e\n\u003cli\u003eA solo development pipeline with sprints, milestones, and version control\u003c\/li\u003e\n\u003cli\u003eReusable Blueprint systems for gameplay, UI, and interactions\u003c\/li\u003e\n\u003cli\u003eA structured project setup that scales as your game grows\u003c\/li\u003e\n\u003cli\u003eA publishing-ready build you can release commercially\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eThis book is for indie developers, hobbyists, and solo creators who want more than tutorials-they want results. Whether you're new to Unreal Engine 5 or transitioning from another engine, this guide meets you where you are and takes you all the way to launch.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Anthony Lebedev\u003cbr\u003e\u003cb\u003eISBN-13:\u003c\/b\u003e 9798195121013\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e Independently Published\u003cbr\u003e\u003cb\u003eLanguage:\u003c\/b\u003e English\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 05\/01\/2026\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 258\u003cbr\u003e\u003cb\u003eFormat:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 0.99lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.25h x 7.50w x 0.54d","brand":"Anthony Lebedev","offers":[{"title":"Paperback","offer_id":48997653250303,"sku":"9798195121013","price":41.97,"currency_code":"USD","in_stock":true}],"url":"https:\/\/www.whiterainbookhouse.com\/products\/the-indie-developers-guide-to-anthony-lebedev-9798195121013","provider":"WR Book House","version":"1.0","type":"link"}