{"product_id":"unreal-engine-physics-essentials-devin-sherry-9781784394905","title":"Unreal Engine Physics Essentials: Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world u","description":"\u003cp\u003e\u003cstrong\u003eGain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eUse the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world\u003c\/li\u003e\n\u003cli\u003eExplore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics\u003c\/li\u003e\n\u003cli\u003eA step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThis book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4.\u003c\/p\u003e\u003cp\u003eDiscover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world.\u003c\/p\u003e\u003cp\u003eNext, dive into Unreal Engine 4's collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat You Will Learn: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eGet to know basic to intermediate topics in mathematics and physics\u003c\/li\u003e\n\u003cli\u003eCreate assets using the Physics Asset Tool (PhAT) in Unreal Engine 4\u003c\/li\u003e\n\u003cli\u003eDevelop Collision Hulls, which are necessary to take advantage of Unreal Engine 4's physics and collision events\u003c\/li\u003e\n\u003cli\u003eUse constraints to create advanced physics-based assets for your game-world\u003c\/li\u003e\n\u003cli\u003eWorking knowledge of physics bodies, physics damping, and friction within Unreal Engine 4\u003c\/li\u003e\n\u003cli\u003eDevelop physical materials to recreate real-world friction for substances such as glass and ice\u003c\/li\u003e\n\u003cli\u003eCreate a working vehicle blueprint from scratch using assets provided by Unreal Engine 4\u003c\/li\u003e\n\u003cli\u003eImplement multiple physical elements and materials to simulate complex behavior over the objects.in game\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThis book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world.\u003c\/p\u003e\u003cp\u003eNo matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Devin Sherry, Katax Emperore\u003cbr\u003e\u003cb\u003eISBN-10:\u003c\/b\u003e 1784394904\u003cbr\u003e\u003cb\u003eISBN-13:\u003c\/b\u003e 9781784394905\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e Packt Publishing\u003cbr\u003e\u003cb\u003eLanguage:\u003c\/b\u003e English\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 09\/30\/2015\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 216\u003cbr\u003e\u003cb\u003eFormat:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 0.84lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.25h x 7.50w x 0.46d\u003c\/p\u003e","brand":"Devin Sherry","offers":[{"title":"Paperback","offer_id":43938038415615,"sku":"9781784394905","price":43.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0662\/2982\/9887\/products\/img_7f461b96-adfd-45b9-b0e5-e2de2ef84fee.jpg?v=1681433365","url":"https:\/\/www.whiterainbookhouse.com\/products\/unreal-engine-physics-essentials-devin-sherry-9781784394905","provider":"WR Book House","version":"1.0","type":"link"}