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Book 2 of the House Brandwyck series.
She got the girl, but lost her home. Can Cassie keep her found family together and save the world?
Cassie was once a miserable factory worker, but when Gwynne crash-landed in her sleepy town, everything changed. Now, she's a fledgling wizard, a phantom thief, and an enemy of the kingdom. House Brandwyck lies in ruins and this ragtag found-family must rebuild by tearing down corrupt capitalists all over the continent if they ever hope to return to the skies once more.
But trouble follows the House at every step. Along the way, they'll have to navigate runaway train mysteries, trouble in the tropical paradise of The Emerald Coast, crumbling ruins in the desert kingdom of Osria, cutthroat sky pirates, and a pyromaniacal new religion sweeping the kingdom. Besides, Cassie quickly learns that a relationship isn't all sunshine and rainbows, and she'll have to conquer the toughest trial of all: self-acceptance.
All the while, the Kingdom of Zona is undergoing drastic changes under new management, an upcoming political summit will define the future of the entire continent, and a sinister threat is building beneath the capital.
Cassie, Gwynne, and company will need to use their brains, brawn, and magic to solve mysteries, fight eldritch monstrosities, make new friends, and tangle with cultists. Can they save the world, and maybe learn to love themselves along the way?
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