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Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner
Key Features:
Book Description:
Learning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity.
You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics.
Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.
What You Will Learn:
Who this book is for:
The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required
Author: Harrison Ferrone
ISBN-10: 1789532051
ISBN-13: 9781789532050
Publisher: Packt Publishing
Language: English
Published: 03/30/2019
Pages: 342
Format: Paperback
Weight: 1.30lbs
Size: 9.25h x 7.50w x 0.71d
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