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Vengeance has a price tag.
Fenric Merrowell spent twelve years perfectly content behind the counter of his Westhollow general store. As a Level 20 Master Merchant, his life consisted of balancing ledgers and enjoying the quiet warmth of his loyal dog sleeping in a sunbeam.
Then the realm's third-ranked player walked into the safe zone.
Morven Gildemire is a Level 74 Legend-tier Warrior who treats the world like his personal playground. With a casual swing of a cursed blade, Morven slaughtered Fenric's guard and severed his dog's soul. To a high-level adventurer, collateral damage is simply part of the scenery. The System fully expects Fenric to sweep up the ashes and quietly restock his shelves for the next customer.
Instead, Fenric is locking his doors to step out of the safe zone.
Hunting down an undefeated god of combat requires a death wish, especially for a shopkeeper armed with four points in Might and a cracked brass bell. Challenging Morven to a physical duel would be guaranteed suicide.
Fenric plans to wage an entirely different kind of war.
By weaponizing progression skills like Price Sovereignty alongside the Merchant's Compass, he intends to bankrupt the realm's greatest hero. Fenric will manipulate the Capital's economy and exploit hidden clauses in the combat registry to force the unbeatable Legend into a trap built strictly of debt.
The greatest warrior in the world is about to learn a devastating lesson in market manipulation. Fenric is going to collect his recompense, every single copper.
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