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From the creator of Rejection Therapy comes a new social experiment for people who like being alone but do not want to disappear.
You do not need more friends, but you may need more people who know your name.
Rando Magnet is a field guide for being alone but available. The game is simple: go somewhere people can encounter you, make yourself reachable, wait for someone else to make the first move, and exchange names. No chasing strangers. No performing friendliness. No pretending to be an extrovert.
Jason S. Comely tested the game in third spaces, public places, and the apartment building where he had lived among strangers for fourteen years. Some rooms opened. Some kept everyone closed. Every attempt revealed something about attention, architecture, timing, and the small conditions that let one person find another.
What begins as a social experiment becomes a harder question: How many people will know your name when the building burns or someone dies?
Part memoir, part field guide, and part endlessly replayable game, Rando Magnet shows how to become reachable without becoming needy, turn random faces into named people, and plant the seeds of relationships you may one day need.
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