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Shenanigames turns grammar practice into lively, student-centered communication by bringing together 49 classic ESL/EFL games designed to reinforce specific grammar structures through authentic interaction. Rather than relying on worksheets or isolated drills, this collection invites learners to move, talk, negotiate, question, problem-solve, and collaborate--using grammar naturally as they compete, create, and communicate.
The book includes 96 photocopiable masters that allow teachers to launch engaging activities with no preparation. Each game has been classroom tested with learners from middle school to adult literacy programs to senior community classes, and the format consistently works across levels and cultural contexts. Students don't just review grammar; they experience it as part of meaningful conversation, paired tasks, and group challenges.
Covering a wide range of grammar--adjectives and adjective clauses, comparatives, modals, conditional sentences, gerunds and infinitives, noun clauses, participles, prefixes, prepositions, tag questions, transitions, and verb tense/mood/voice--Shenanigames supports targeted instruction while building confidence, fluency, and vocabulary. The activities suit warm-ups, full-period lessons, review days, mixed-level classes, and any scenario where teachers want students actively using English with energy and purpose.
By blending structure and spontaneity, Shenanigames helps learners of all ages strengthen accuracy while enjoying the playful side of language learning--making grammar memorable, social, and fun.
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Take 20% off your first order
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