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This innovative STEAM guide will help general and special education teachers to increase effective instruction with adolescents (grades 5-10). The authors show teachers how to link STEM concepts with popular fiction and film selections as a catalyst to launch student interactions, discussions, projects, and investigations. This approach will promote problem solving and reasoning skills by initiating the scientific process, rather than simply presenting established facts. The book includes a wealth of lesson plans that connect abstract STEM ideas to realistic experiences that students encounter. Sample lessons call on students to produce drawings and models that move STEM to STEAM. Grounded in popular film and some of the most-read young adult books, the text includes teaching strategies found to be effective with traditionally underserved students and those with disabilities.
Book Features:
Gloria D. Campbell-Whatley is a professor in the Department of Special Education and Child Development at The University of North Carolina at Charlotte. Diane Rodriguez is a professor in the Division of Curriculum and Teaching at Fordham University. Jugnu Agrawal is a manager of special education curriculum for Fairfax County Public Schools, Virginia.
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