Tessellation of Trimmed NURBS Surfaces using Multipass Shader Algorithms on the GPU by Geiger, Mark

Tessellation of Trimmed NURBS Surfaces using Multipass Shader Algorithms on the GPU (Paperback) (ISBN-13: 9783668209329)

Vendor: Mark Geiger
Product type: Books
Format: Paperback
$64.50
$64.50
$64.50
Subtotal: $64.50
Tessellation of Trimmed NURBS Surfaces using Multipass Shader Algorithms on the GPU by Geiger, Mark

Tessellation of Trimmed NURBS Surfaces using Multipass Shader Algorithms on the GPU

$64.50

Tessellation of Trimmed NURBS Surfaces using Multipass Shader Algorithms on the GPU

$64.50
Format: Paperback

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