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A narrative tabletop roleplaying game set in a post-fall ocean of rampant green.
Over three hundred years ago, the Verdancy drowned the world's empires beneath waves of fast-growing vegetation. Now, chainsaw-driven ships cut through dense treetop tides, their engines fueled by oilfruit, rope-golems, and sheer determination.
You are a wildsailor; part of a motley crew of humanity's descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and stranger things still. Together you'll chart the lingering tide, pursue your drives, and navigate the hungering depths where roots hide unfathomable mysteries and waves ripple with dangerous life.
The Wildsea is a fiction-first narrative TTRPG for 2-6 players with a unique d6 dicepool system. Inspired by Sunless Sea, Bastion, and the Bas-Lag novels, it delivers 300+ pages of mechanics, setting, and tools.
Felix Isaacs is the award-winning tabletop roleplaying designer behind the Wildsea. He splits his time between Toronto and Canterbury.
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Take 20% off your first order
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