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Unity is the most popular game engine to date and is loved by beginners and experts alike. It's the easiest way to create cross-platform games with an intuitive - but very powerful - editor that brings your game ideas to life while allowing you to focus on the gameplay.
This book will guide you through how to use Unity. While building three playable games, you'll learn all about GameObjects and Prefabs, how to handle input, build user interfaces, light your scenes, use pathfinding and AI, control cameras, animate your characters and scenes and write C# scripts to control the action. Along the way, the book will also introduce you to some neat techniques to ensure your games perform in the most efficient way.
Who this book is forThis book is for complete beginners to Unity. No prior programming experience with C# is required.
Topics covered in Unity ApprenticeAfter reading this book and completing your Unity apprenticeship by working through the included exercises and challenges, you'll be able to create your own cross-platform games with U
Author: Matt Larson,Ben MacKinnon,Eric Van de Kerckhove
ISBN-10: 1950325598
ISBN-13: 9781950325597
Publisher: Razeware LLC
Language: English
Published: 03/29/2022
Pages: 328
Format: Paperback
Weight: 1.25lbs
Size: 9.25h x 7.50w x 0.69d
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