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As games have evolved, so has the need to develop intuitive, responsive and visually stunning ways for the player to interact with the game universe.
User Interface Programming for Games aims to give programmers the core knowledge behind modern user interface development, provide useful techniques and recipes for well known user interface elements and insights into many of the different areas in which user interface programmers ultimately venture in the development cycle of a game.
The best tool programmers can have at their disposal is a solid understanding of the mathematics and graphics programming concepts that are the foundation under any user interface system, this book explains it in a way that is relevant to user interface and game programmers alike.
Author: Jason Gregory, Luis Sempe
ISBN-10: 099214910X
ISBN-13: 9780992149109
Publisher: Sempe Media
Language: English
Published: 10/23/2014
Pages: 374
Format: Paperback
Weight: 1.10lbs
Size: 9.02h x 5.98w x 0.77d
In the June/July 2010 issue of Game Developer Magazine he shared his design for the technology that drives the conversation system and game character interactions in Deus Ex Human Revolution.
When he is not developing games professionally, he often finds himself developing games as a hobby and participating in the independent gaming communities.
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