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Writing a dissertation in the final year at university can be a highly daunting task for any student, but particularly if the degree is practically oriented and implementation based. This book provides an accessible, concise guide to producing a dissertation in computer science, software engineering, or games development degrees, with research projects typically involving design, implementation, testing, and evaluation.
Drawing on the authors' extensive knowledge and experience of supervising dissertation students, the book offers a step-by-step guide to the key areas of writing a dissertation alongside real-life examples. Chapters cover:
Working methodically through the different stages of writing a dissertation, this is an essential comprehensive guide for all students producing any form of dissertation in computer science, software engineering, or games development.
Author: Thomas Hainey, Gavin Baxter
ISBN-10: 0367517086
ISBN-13: 9780367517083
Publisher: Routledge
Language: English
Published: 11/23/2022
Pages: 294
Format: Paperback
Weight: 0.78lbs
Size: 8.50h x 5.50w x 0.64d
Thomas Hainey is Programme Leader of Computer Games Development at the University of the West of Scotland, UK.
Gavin Baxter is a lecturer in Computer Games Development at the University of the West of Scotland, UK.
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